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Projects: Robotic Arm
The Process This project started of as drawing plans for a robotic arm assembly. The 3D model made on Inventor was then imported to 3ds Max to be rigged and animated. The robotic arm was animated to solve the Tower of Hanoi, a mathematical game that involves moving a stack of discs from one place to another with certain rules. The project was a great learning experience. I gained a better understanding of animation - the importance of knowing how to work with key frames well, choosing materials appropriately, placing lights properly, and composing with engaging camera movement. It took me a lot of time and experimentation to finaly decide on the materials and lighting on the project. Though in the end I am proud of the choice of materials for this project, I strived to design it with an elegant and modern look in mind. To put this project in perspective, if the approximately 910 frames were rendered with high end desktops rendering about 10 minutes per frame, it would take about 152 hours or 6.5 days of rendering to produce the frames needed for this animation. This was a truly a demanding and noteworthy design project. Please note: it may be neccesary to download the latest version of Adobe Reader in order to view the PDF's for the technical drawings. Download the Latest Version of Adobe Reader Here for Viewing PDFs
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