For the Machine Vise project, I started by modeling the design in Autodesk Inventor. Once done I brought the file into Autodesk 3DS Max where the model was animated with cameras, lights and custom materials. It was nice to be able to customize the assembly with our own logo as well. The project was rendered using the Art renderer, and then brought into Adobe Premiere Pro to add music and credits. This entire project gave us the opportunity to use our skills in drafting, modeling, animation and post production.
Click here to see the Machine Vise Project file.