DDGT Logo
Autodesk Logo
DIGITAL DESIGN GRAPHICS TECHNOLOGY
Napa Valley College • Bldg. 3900
Gary Strommen Program Coordinator
(707) 256-7526Contact Gary Strommen
DDGT Logo
DIGITAL DESIGN GRAPHICS TECHNOLOGY
Napa Valley College • Bldg. 3900
Gary Strommen Program Coordinator
(707) 256-7526Contact Gary Strommen
DIGITAL DESIGN GRAPHICS TECHNOLOGY
Napa Valley College • Bldg. 3900
Gary Strommen Program Coordinator
(707) 256-7526Contact Gary Strommen
DDGT240 - Digital Design Graphics Technology 3
Fall 2015 Video Lectures

DDGT240 2015.08.17 Mapped Network Drives
DDGT240 2015.08.19 AutoCAD 14-71 Machine Vice Description
DDGT240 2015.08.27 4-71 Machine Vice Inventor Demo
DDGT240 2015.09.01 TGC Ch18 GDT
DDGT240 2015.09.01 GDT Assignment Demos
DDGT240 2015.09.09 Welding Drawings
DDGT240 2015.09.10 Inventor Welding Tools and Welding Assignments Demo
DDGT240 2015.09.14 TGC Ch22 Mechanisms: Gears, Cams, Bearings, and Linkages Part 1
DDGT240 2015.09.15 TGC Ch22 Mechanisms: Gears, Cams, Bearings, and Linkages Part 2
DDGT240 2015.09.16 TGC Ch22 Mechanisms: Gears, Cams, Bearings, and Linkages Part 3
DDGT240 2015.09.21 Engineering Drawing and Design: Belts
DDGT240 2015.09.22 Chain Drives, Couplings, and Seals
DDGT240 2015.09.23 Seals, Gaskets, Sealant, and Review
DDGT240 2015.09.28 3ds Max Ch1 Introduction to 3ds Max
DDGT240 2015.09.29 3ds Max Ch1 Continued
DDGT240 2015.09.29 3ds Max Ch2 Configuration
DDGT240 2015.09.30 3ds Max Ch2 Continued
DDGT240 2015.09.30 3ds Max Ch3 Assembling Project Files
DDGT240 2015.09.30 3ds Max Ch3 Continued
DDGT240 2015.10.05 3ds Max Ch4 Basic Modeling Techniques
DDGT240 2015.10.06 3ds Max Ch4 Continued
DDGT240 2015.10.07 3ds Max Ch5 Modeling From 2D Objects
DDGT240 2015.10.08 3ds Max Ch5 Continued
DDGT240 2015.10.08 3ds Max Ch6 Materials
DDGT240 2015.10.12 3ds Max Ch6 Continued
DDGT240 2015.10.13 3ds Max Ch7 Mapping Coordinates and Scale
DDGT240 2015.10.14 3ds Max Ch8 Introduction to Lighting
DDGT240 2015.10.15 3ds Max Ch9 Lighting and Rendering
DDGT240 2015.10.19 3ds Max Ch10 Mental Ray Rendering
DDGT240 2015.10.20 3ds Max Ch11 Rendering and Cameras
DDGT240 2015.10.21 3ds Max Ch12 Animation
DDGT240 2015.10.22 3ds Max Ch12 Continued
DDGT240 2015.10.27 Machine Vise I - Folder Structure Setup and Inventor Project Modifications
DDGT240 2015.10.28 Machine Vise II - Importing, Linking, Layer Management
DDGT240 2015.10.29 Machine Vise III - Pivots, Reaction Manager, Materials
DDGT240 2015.11.02 Machine Vise IV - Materials Thread Bump Map
DDGT240 2015.11.03 Machine Vise V - Materials Concluded
DDGT240 2015.11.04 Machine Vise VI - Base with Logo, Shadow Plane, Lighting
DDGT240 2015.11.05 Machine Vise VII - Cameral Animation and Rendering Setup
DDGT240 2015.11.09 Machine Vise VIII - Rendering Review and Additional Settings
DDGT240 2015.11.10 Machine Vise Exploded Assembly Cam A
DDGT240 2015.11.12 Machine Vise Premiere Intro
DDGT240 2015.11.16 Machine Vise CAM B Animation
DDGT240 2015.11.17 Machine Vise CAM B Continued
DDGT240 2015.11.18 Machine Vise CAM B Continued Again
DDGT240 2015.11.19 Machine Vise CAM B Finished
DDGT240 2015.11.23 Machine Vise CAM C Setup
DDGT240 2015.11.23 Machine Vise CAM C (optional)
DDGT240 2015.11.24 Machine Vise Premiere Video Creation
DDGT240 2015.11.25 Machine Vise Premiere Video Creation Output
DDGT240 2015.11.30 Inventor Engine Block Setup
DDGT240 2015.11.30 Inventor Engine Block for 3D Printer Guidelines
DDGT240 2015.12.01 3ds Max Engine Block Rigging


Digital Design Graphics Technology
Napa Valley College • 2277 Napa-Vallejo HWY • Napa CA 94558
Copyright ©2019